
/***************************************************************************
                          DIA_none
    copyright            : (C) 2006 by mean
    email                : fixounet@free.fr
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/
#include "config.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vector>

#include "ADM_default.h"
#include "GUI_renderInternal.h"
#include "IScriptEngine.h"
#include "audioencoder.h"

using std::vector;

extern int global_argc;
extern char **global_argv;
extern void initTranslator(void);
extern int automation(void);

int SliderIsShifted = 0;

// uint8_t DIA_getPartial(PARTIAL_CONFIG *param,AVDMGenericVideoStream *son,AVDMGenericVideoStream *previous) {return
// 0;}
uint8_t DIA_pipe(char **cmd, char **param)
{
    return 0;
}
// uint8_t DIA_vobsub(vobSubParam *param) {return 0;}
uint8_t DIA_quota(char *)
{
    return 0;
}
uint8_t DIA_RecentFiles(char **name)
{
    return 0;
}
uint8_t DIA_about(void)
{
    return 0;
}
void DIA_Calculator(uint32_t *sizeInMeg, uint32_t *avgBitrate)
{
}
void DIA_properties(void)
{
}
int GUI_handleVFilter(void)
{
    return 0;
}
int GUI_handleVPartialFilter(void)
{
    return 0;
}
uint8_t initGUI(const vector<IScriptEngine *> &scriptEngines)
{
    return 1;
}
void destroyGUI(void)
{
}
uint8_t DIA_job(uint32_t nb, char **name)
{
    return 0;
}
uint8_t DIA_resize(uint32_t *width, uint32_t *height, uint32_t *algo, uint32_t originalw, uint32_t originalh,
                   uint32_t fps)
{
    return 0;
}
uint8_t DIA_d3d(double *luma, double *chroma, double *temporal)
{
    return 0;
}
uint8_t DIA_kerneldeint(uint32_t *order, uint32_t *threshold, uint32_t *sharp, uint32_t *twoway, uint32_t *map)
{
    return 0;
}
uint8_t DIA_4entries(char *title, uint32_t *left, uint32_t *right, uint32_t *top, uint32_t *bottom)
{
    return 0;
}
uint8_t DIA_videoCodec(int *codecIndex)
{
    return 0;
}
uint8_t DIA_audioCodec(int *codec)
{
    return 0;
}
uint8_t DIA_dnr(uint32_t *llock, uint32_t *lthresh, uint32_t *clock, uint32_t *cthresh, uint32_t *scene)
{
    return 0;
}
uint8_t DIA_glyphEdit(void)
{
    return 0;
}
void DIA_ScriptShortcutConfig(void)
{
}
struct THRESHOLD_PARAM;
struct ADMVideoThreshold;
struct SWISSARMYKNIFE_PARAM;
struct ADMVideoSwissArmyKnife;
struct MenuMapping;
// uint8_t ADM_ocrUpdateNbLines(void *ui,uint32_t cur,uint32_t total) {return 0;}
// uint8_t ADM_ocrUpdateNbGlyphs(void *ui,uint32_t nbGlyphs) {return 0;}
// uint8_t ADM_ocrUpdateTextAndTime(void *ui,char *decodedString,char *timeCode) {	return 0;}
// uint8_t ADM_ocrDrawFull(void *d,uint8_t *data) {return 0;}
// uint8_t ADM_ocrUiEnd(void *d) {	return 0;}
// void *ADM_ocrUiSetup(void) {return 0;}
// uint8_t ADM_ocrSetRedrawSize(void *ui,uint32_t w,uint32_t h) {return 0;}
// ReplyType glyphToText(admGlyph *glyph,admGlyph *head,char *decodedString) {return ReplyOk;}
extern ADM_RENDER_TYPE UI_getPreferredRender(void);

static const UI_FUNCTIONS_T UI_Hooks = {
    ADM_RENDER_API_VERSION_NUMBER, UI_getWindowInfo, UI_updateDrawWindowSize, UI_rgbDraw, UI_getDrawWidget,
    UI_getPreferredRender

};
int UI_Init(int nargc, char **nargv)
{
    initTranslator();

    global_argc = nargc;
    global_argv = nargv;
    ADM_renderLibInit(&UI_Hooks);
    return 0;
}

int UI_RunApp(void)
{
    if (global_argc >= 2)
        automation();

    printf("*********************************\n");
    printf("*********************************\n");
    printf("End of program..\n");
    printf("*********************************\n");
    printf("*********************************\n");

    return 0;
}

bool UI_End(void)
{
    return true;
}
void UI_closeGui(void) {};

bool UI_setDecoderName(const char *name)
{
    return true;
}
int32_t UI_readJog(void)
{
    return 0;
};
// EOF
